Why Legacy of a Cipher Exists

How this project is being built

This project began with a simple desire: to slow down.

I have played the Imperial Agent story in Star Wars: The Old Republic more than once, and each time I’ve felt that there was more happening beneath the surface than the game itself has space to show. Not in terms of plot twists or alternate outcomes, but in the quieter places, the internal decisions, the emotional cost, the moments between missions that never quite make it onto the screen.

Rather than rushing through another playthrough, I wanted to do something more deliberate and more creative. Legacy of a Cipher is the result of that impulse.

This project allows me to bring together several things I care deeply about: writing, role-play, visual design, archival storytelling, SWTOR gameplay, livestreaming, and music curation. Instead of treating those as separate interests, I’m intentionally weaving them together into a single, cohesive experience, one that unfolds over time and leaves a record behind.

Alongside the livestreamed playthrough, this companion site functions as an in-universe archive. Here you’ll find mission briefings, after-action reports, personal logs, correspondence, contact dossiers, and visual records that reflect the story unfolding during play. Some of these documents mirror canon events closely. Others explore the negative space around them, the thoughts, relationships, and consequences that exist outside the frame of the game itself.

None of this is meant to replace the story SWTOR tells. The goal is to inhabit it more fully.

The character at the center of this project, Indigo, is a Chiss Imperial Agent whose journey is shaped as much by discipline and restraint as by action. Visually, she is derived from my existing online character representation. Using my own reference images, her form was adapted to reflect Chiss physiology (blue skin, red eyes, and blue-black hair) while maintaining realistic proportions and texture. The intent was not to create an idealized avatar, but a grounded one: someone who feels like she belongs in this world.

Much of the work you see here happens before, between, and after streams. Templates are prepared in advance. Documents are drafted, revised, and sometimes left deliberately unfinished until the story catches up with them. This structure allows the playthrough itself to remain enjoyable and unhurried, while still producing a cohesive body of work over time.

If you’re here simply to watch a playthrough, you’re welcome to do so. If you’re interested in seeing how a familiar story can deepen when treated as an archive rather than a checklist, this space is for you as well.

This is not a speed run.
It’s a record.

Thank you for taking the time to explore it.